Description: The objective of Asteroids is to score as many points as possible by destroying asteroids and flying saucers. The player controls a triangular-shaped ship that can rotate left and right, fire shots straight forward, and thrust forward. Each stage starts with a few asteroids drifting in random directions on the screen. Objects wrap around screen edges — for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that frequently move faster and are more difficult to hit. Smaller asteroids also score higher points. The saucers are of two kinds: Large saucers fire in random directions, while small saucers aim at the player's ship.
The minimalist soundtrack features a memorable deep-toned electronic "heartbeat", which quickens as the asteroid density is reduced by the player's fire.
Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears. Like many games of its time, Asteroids contains several bugs that were mostly the result of the original programmers underestimating the game's popularity or the skill of its players. This oversight was addressed in the game's sequel, Asteroids Deluxe, and led to significant changes in the way game developers designed and tested their games in the future.
Instructions: Use the mouse to click Start.
Arrows to move.
space bar to shoot.