Description: Luckily, Morningstar is as entertaining as it is informative.
Slip into the spacesuit of Powell, one of the only survivors of the fiery crash. Click to pick up items, which will show up in your inventory at the bottom of the screen. The Menu button in the upper right lets you adjust the options or save your progress — important to remember since the game doesn't auto-save for you like other adventure games.
For much of the game, Powell can communicate with his captain at any time by pressing the Radio button. The puzzles here are refreshingly logical, if mostly short and to the point. Analysis: In all respects, Morningstar is a remarkable game. Powell and Novak spend a lot of time barking at one another, and it can often be amusing to listen to the power struggle between them. The game also has its tense moments, and really knows how to handle atmosphere. Even with the taciturn Novak available by radio, the game still does a great job of making you feel isolated and alone when it wants to.
I have no trouble believing Red Herring Games found a genie at one point and wished to make the most incredible opening movie ever made for a flash game, which in this case is a wish well spent. The animation and artwork in this game is just gorgeous. Krrrrrsshkt! Neeeeeeeown! Danger, Will Robinson!
Morningstar had me rapt right from the opening sequence and never let go. If Red Herring Games continues to produce games of this quality, they've got a great future ahead of them.